BIG FISH

Director - Jodene Wartman
Scenic & Lighting Design- John Ratzlaff
Costume Design - Suzanna Schneider
Sound Design - Elijah Wolff
Choreography - Megan Kelly Hubble

Media Design & Programming - Jackson Cobb
Media Shop Supervisor - Paul Saxton
Photos - Shawn Gilson, Jackson Cobb

Big Fish is a show about memory, the way we tell stories, and how we find truth in fantasy. To reflect this, the projection design became about transforming space in ways that made the mundane larger-than-life. Visual representations of imaginary settings helped audiences to walk a fine line between fantasy and reality alongside the story’s characters, ultimately helping to realize deeper truths within outlandish stories passed down from father to son.

“On the lighting side, projections were the star... Projections, designed by Jackson Cobb, were used throughout the show in place of more complicated scenery, creating a circus tent, a college campus, and a cave that zoomed in as Edward walked further into it. Even after all these, I was surprised by the setup when each piece of scenery was transformed in ‘Daffodils.’”

Twin Cities Community Theatre Beat

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